Pranav Rajnish

Pranav Rajnish

Game Developer

Featured Projects

Skills

Unreal Engine
Unity
C++
C#
Python

Background

Work Experience

IT Intern

Enphase Energy

Jan 2023 – June 2023
  • Part of the data warehousing team at Enphase Energy, fulfilling the data needs of the MNC.
  • Worked with the Incorta platform, a Smart Lakehouse platform that handles processes from data acquisition to data visualization.
  • Used the platform to build Dashboards, Visualizations, Schemas, Materialized Views, and API consumers.
  • Some of the Technologies used: Incorta, Python, PySpark, SQL, Excel.

Software Intern

LECODE Games India Pvt. Ltd.

June 2022 – July 2022
  • Worked on 2 educational, serious games for leadership development, during my 2-month internship.
  • Projects included dynamic UI, multiple players either through LAN or online, authentication, and session‑based gameplay.
  • Worked in a three‑person team to develop the full breadth of the second project using Unity3D and Photon Engine for the networking code.

Teaching Assistant

PES University

Aug 2021 – Dec 2021
  • Facilitated the conduction of the Fundamentals of Augmented and Virtual Reality course, a 6‑month course.
  • Conducted a class on developing AR apps using Unity3D with the Vuforia Engine.

Education

Rochester Institute of Technology

MS Game Design and Development

Aug 2023 – May 2025
CGPA: 4.0
Key Courses:
  • Game Development Processes
  • AI for Gameplay
  • Game Design

PES University

B.Tech Computer Science and Engineering

Aug 2019 – July 2023
CGPA: 9.15
Key Courses:
  •  Data Structures and Its Applications
  • Design and Analysis of Algorithms
  • Operating Systems
  • Linear Algebra and its Applications
  • Fundementals of Augmented and Virtual Reality
  • Compiler Design

Awards & Publications

Rochester Institute of Technology

A merit-based university scholarship from RIT attained during my master’s degree.
Equivalent to 20% of tuition fees.

M. R. D. Scholarship

A merit-based university scholarship from PES Univeristy attained during my bachelor’s degree.
Equivalent to 40% of tuition fees.

Brahmi Readabilty Enhancement

A research-oriented project to Improve the Readability of Brahmi Stone Inscriptions. This includes inscriptions present in rock, estampages, documents, and handwritten manuscripts.

Certifications

Unreal Engine C++ Development

Unreal Engine development using C++; Game design principles; Programming patterns & best practices; Artificial intelligence behavior programming for enemies; Unreal Gameplay Framework.

Unreal Engine Blueprint Development

Unreal Engine development using Blueprints; Animation & Rigging; Level design using BSP; Artificial intelligence behavior programming for enemies; Unreal Motion Graphics.

Qt GUI Development using C++

Fundementals of Qt to build C++ GUI Applications; Working with Qt widgets and resources; Working with networks to fetch HTTP Data; Working with the file system; Model-View architecture.

Unity Multiplayer & Networking

Online multiplayer using Unity, C#, and Mirror; Client-Server architecture; Steam API; syncing variable, RPCs & server authoritative logic; Lobby creation and matchmaking.          

Unity 2D Game Development

Foundations of game design and game development using Unity and C#; Sprite animations, tile maps, and scriptable objects; object-oriented programming applications.

Advanced C++

Development of complex C++ applications; Standard Template Library; Filesystems & Exceptions; Operator Overloading; Function Pointers & Functors; GUI programming in C++.

Incorta Foundations for Developers

Creation of Dashboards and Insights on the Incorta platform; Creation of schemas and business schemas along with relationship; Use of materialized views along with PySpark to create custom behavior.

Django Full Stack Web Development

Fully functional web development using Django and Python; HTML, CSS, JS, jQuery; Model-Views-Templates architecture.

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